0
Skip to Content
EYEZ N TEEF
EYEZ N TEEF
MEDIA
MONSTERS
ALL
ABOUT
EYEZ N TEEF
EYEZ N TEEF
MEDIA
MONSTERS
ALL
ABOUT
MEDIA
MONSTERS
ALL
ABOUT
The Speed of the Dead
Monsters, Analysis Mani Cavalieri 8/10/23 Monsters, Analysis Mani Cavalieri 8/10/23

The Speed of the Dead

How fast should zombies move?

Read More
Silent Hill, Pennsylvania
Media, Analysis, Storytime, Lemme just say Mani Cavalieri 4/4/22 Media, Analysis, Storytime, Lemme just say Mani Cavalieri 4/4/22

Silent Hill, Pennsylvania

How Night in the Woods saved the Silent Hill movie.

Read More
Hating the player
Media, Analysis, Storytime Mani Cavalieri 2/4/22 Media, Analysis, Storytime Mani Cavalieri 2/4/22

Hating the player

Whose fault is it when playing a game makes you feel bad, and how did we start getting games like this?

Read More
Breaking the mold
Monsters, Storytime, Analysis Mani Cavalieri 1/28/22 Monsters, Storytime, Analysis Mani Cavalieri 1/28/22

Breaking the mold

That glorious time when toy companies ignored canon to make monsters.

Read More
Horror for Kidz
Media, Analysis Mani Cavalieri 12/22/21 Media, Analysis Mani Cavalieri 12/22/21

Horror for Kidz

Can you make good horror for kids? What would it look like, and why is it Steven Universe?

Read More
Skyrim vs. Witcher 3, part 4: Immersion
Media, Review, Analysis Mani Cavalieri 7/9/21 Media, Review, Analysis Mani Cavalieri 7/9/21

Skyrim vs. Witcher 3, part 4: Immersion

In the final part of our comparison of these two open-world RPG juggernauts, we talk about what it takes to get lost in a game’s world - with special guest cameos from thirsty Greek gods and zombie knights!

Read More
Skyrim vs. Witcher 3, part 3: Mechanics and Meaning
Media, Review, Analysis Mani Cavalieri 7/2/21 Media, Review, Analysis Mani Cavalieri 7/2/21

Skyrim vs. Witcher 3, part 3: Mechanics and Meaning

In part three of the review of these two acclaimed open-world RPGz, we get into some blood, guts, and lore. This is a great fight - are you ready? Go!

Read More
Skyrim vs. Witcher 3, part 2: Morality
Media, Review, Analysis Mani Cavalieri 6/25/21 Media, Review, Analysis Mani Cavalieri 6/25/21

Skyrim vs. Witcher 3, part 2: Morality

In part two of this brawl between open-world RPG heavyweights, I ask light questions - like “What’s the point of choosing between good and evil?” Let’s rock!

Read More
Skyrim vs. Witcher 3, part 1: The Open World
Media, Review, Analysis Mani Cavalieri 6/18/21 Media, Review, Analysis Mani Cavalieri 6/18/21

Skyrim vs. Witcher 3, part 1: The Open World

Asking what it means to be an open-world RPG by pitting two titans of the genre against each other. The current stage: Changing the world! Are you ready? Fight!

Read More
Monsters in repose
Monsters, Analysis Mani Cavalieri 6/11/21 Monsters, Analysis Mani Cavalieri 6/11/21

Monsters in repose

How we characterize the inhuman, and how we can do it better than just humans in costumes.

Read More
Meaning versus “Lore”
Media, Analysis Mani Cavalieri 5/28/21 Media, Analysis Mani Cavalieri 5/28/21

Meaning versus “Lore”

The difference between good storytelling and manufactured fan-bait.

Read More
Actively boring
Media, Analysis Mani Cavalieri 5/14/21 Media, Analysis Mani Cavalieri 5/14/21

Actively boring

Building better action through consequences and progression (a.k.a. why Henry Cavill is consistently cooler than King Kong).

Read More
Horror through honkwiching
Media, Analysis Mani Cavalieri 5/7/21 Media, Analysis Mani Cavalieri 5/7/21

Horror through honkwiching

Studying how the SCP Foundation uses defamiliarization to create unease, and how their techniques might be approached visually.

Read More
12 Days of Monsters: Day 12
Monsters, Analysis Mani Cavalieri 5/2/21 Monsters, Analysis Mani Cavalieri 5/2/21

12 Days of Monsters: Day 12

We need to talk about Cthulhu.

Read More
12 Days of Monsters: Day 11
Monsters, Analysis Mani Cavalieri 5/2/21 Monsters, Analysis Mani Cavalieri 5/2/21

12 Days of Monsters: Day 11

When dissonance in design, rather than making the animal look implausible, makes it evocative of mythical tropes.

Read More
12 Days of Monsters: Day 10
Monsters, Analysis, Storytime Mani Cavalieri 5/2/21 Monsters, Analysis, Storytime Mani Cavalieri 5/2/21

12 Days of Monsters: Day 10

A wild, interpretative, almost free-associative type of "research" in defense of rubber hoses as monster design.

Read More
12 Days of Monsters: Day 9
Monsters, Analysis Mani Cavalieri 5/2/21 Monsters, Analysis Mani Cavalieri 5/2/21

12 Days of Monsters: Day 9

So, the Jurassic Park movies have been doing that thing where each new entry basically just repeats the elements from previous ones but bigger.

Read More
12 Days of Monsters: Day 8
Monsters, Analysis Mani Cavalieri 5/2/21 Monsters, Analysis Mani Cavalieri 5/2/21

12 Days of Monsters: Day 8

When my friend asked what was up, it took me a moment before I could simply say, “That’s not what that room looked like for me.”

Read More
12 Days of Monsters: Day 7
Monsters, Analysis, Storytime Mani Cavalieri 5/2/21 Monsters, Analysis, Storytime Mani Cavalieri 5/2/21

12 Days of Monsters: Day 7

Childhood nightmares and scuba orcs.

Read More
12 Days of Monsters: Day 6
Monsters, Analysis Mani Cavalieri 4/28/21 Monsters, Analysis Mani Cavalieri 4/28/21

12 Days of Monsters: Day 6

Why one of the best alien designs is a screaming kaleidoscope.

Read More
Older Posts
All posts

All content copyright © Mani Cavalieri 2018-2023